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Bienvenue
dans
Mon Monde!! |
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Bienvenue |
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Salut,
Je suis Dany,
et vous venez de croiser les frontière de mon site web.. Ce site
est destiné à garder des informations sur moi, mes
loisirs,
intérets, programmes, liens, ma prose (il risque d'avoir
des
trucs que n'intéresse que moi ), dessins, et tout ce que je juge
convenable de publier... Ca ne veut pas dire que je n'accepte aucun
type
de comentaire avec des critiques
constructives,
des suggestions, etc... A propos, vous devriez lire la Decharge.
Bon, maintenant si vous voulez en savoir plus sur moi,
vous pouvez continuer
à lire, ou, visiter mon CV
en
Ligne... vous pouvez trouver des petites idees sur ma philosophie
et
interets ici ..en Tout cas, vous etes
bienvenue
à surfer sur mon site quand vous voulez..
Avertissement: Euh! , bon
j'en ai
marre de traduire (j'ai deja traduit un partie en espagnol!!). Je suis
desole pour les francophones, mais c'est
vraimment
trop de boulot et prends aussi trop de temps pour mantenir des
pages
web multilangue, surtout pour un site qui ne peut intéresser que
moi meme, alors j'ai decide qu'a l'exception de cette page ou de
certains autres, ce site sera en anglais.
Update
18-Mars-2008:
finallement j'ai decide de actualizer completement mon site, et au meme
temps de le demenager sur son propre serveur web (depuis 10 ans sur tripod j'en ai eu finalement
marre de la cantite des avertissements que tripod mets sur ma
page!!)..
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Qui
je suis? |
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A moins que vous soyez suffisement
chanceux/malchanceux (hey,
tout le monde a le droit d'avoir une opinion) de me connaitre :)... Je
suppose que vous etes en train de vous demander qui je suis, bon,
je crois que la façon la plus simple est de vous raconter tout
l'
histoire:
Tout a comence il y
a long temps,
le dernier jour du septieme mois de la 1971eme année du seigneur
un enfant etait né qui...
..Mmmm ... Non, Je ne
crois pas que vous
vouliez écouter la version complète de l' histoire, alors
voici la version courte:
Bon, je m'appelle Daniel
Arturo Barrero Ulloa mais je prefere que l'on m'appelle Dany,
je suis née au debut des années 70 a Bogota, Colombie,
Amerique du Sud, Terre, Sisteme Solaire, voie Lactée ,
Universe..
et actuellement je me trouve à Vancouver,British Columbia,
Canada,
Amerique du Nord, etc.. travaillant comme programmeur des jeux
video :-).. ce qu'est tres different de ma vie precendante a
Montréal comme Post-Doctorat dans le
domaine de la Visualisation Scientifique et la CFO (Dinamique des
Fluide par Ordinateur ou CFD en anglais). Maintenant
si vous vous demandez comment j'ai fini par me retrouver dans ce
petrain (un informaticien especialiste de la synthese d'images qui fait
de la dinamique des fluides?!, bizarre, non? ;-) continuez à
lire tout simplement. Vous pouvez trouver quelques petites idees sur ma
philosphie et interets ici , ..en Tout
cas,
vous etes bienvenue a surfer sur mon site quand vous voulez....
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La
Presque Version Courte de l' histoire de ma Vie Recent :) |
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Note de l'auteur:
Malhereusement je n'ai
pas
encore fini de traduire cette section, en attendant la partie manquante
est un copier-coller de la version en anglais.
Well i'm going to start my story from the most
interesting
part: The University Years.
Everything
started when i was 16 in
January 1988 when i
started the university. After some years with long nights of hard
study,
party, and ..all the typical student duties ;-), in March 1994 (well i
really
finished in december 1993, but they give the diplomas in March,
notice
that in Colombia the Bs degree is a 5 year program at least) i finally
obtained my bachelor degree in Systems
and Computer Engineering (you can call it Computer Science) at the Andes
University (that's in Bogota, Colombia, .. you know the rest..),
with
a thesis on Physically Based Modeling And Simulation, at the DFAC
(CAD/CAM/CG) group (now called the IMAGINE group).
Then that
same year after giving to it
some serious thought
, i decided to continue having long nights of (you know what) and
decided
to obtain my MS in
Computer Science simultaneously with a Masters Degree on
Mathematics, all that at the same university. .... i
had decided that going out to the real world to work with
databases/cobol/rpg,
etc.. wasn't for me, and that there must be more interesting jobs but
that
i needed to gather more knowledge to get one (i had already worked one
semester
as a full time network administator/database developer/analyst in a
financial
company so it wasn't an uninformed choice)... also it was the year i
started to practice Paragliding
which changed my life forever lending me to drop out of the MS in Math
and focus myself on flying and the MSCS :-)...
.....well,
i'm going off topic
here, but hey it's
My page!, anyway lets get back on topic... were was i... oh, yeah.....
to pay my studies i obtained an assistantship in the CS
department's Networks
Group to do some research in the area of Client Server applications
(sponsored by Digital), then i took the opportunity of going one
semester
to Venezuela to follow some CG and AI classes at the Simon
Bolivar University and do some great Paragliding,
when i got back from Venezuela i got a fellowship to do some research
in
the area of Terrestrial Navigational Systems (GPS systems in
cars,
sponsored by Liikuva) for
one
semester, after that i got a assistantship to work as programmer, help
to the system administration and web mastering of the brand new Super
computing
Center of the university: MOX
( It's was a only little Cray, and some other good machines to be
really Super Computing but it's the
first
and only cray there is in Colombia for the time being, so it's a nice
start :-)..well in September 1996 I finally obtained my
Masters
Degree in Systems and Computer Engineering (similar to MS in CS-CE,
notice
here also that in Colombia the MS degree is a 2 year program min.) with
a thesis on Modeling and Simulation of Turbulence Phenomena for VR
systems,
at the DFAC
group .
well and if
you think the story is
over.... you're wrong,
but don't get desperate it's almost finished, because from there I went
to France thanks to a fellowship of the French government to made
a "These en Informatique dans le domaine de la sinthese d'images"
(that's a Ph.D.. in CS in the area of Computer Graphics) to follow my
research
over the simulation of natural (turbulence) phenomena applied to
computer
graphics (and the extra opportunity to do some serious Paragliding by the side ;).
To do that
i'd went to the IRIT,
at Toulouse, France, Europe, etc... But everything wasn't so nice
and simple since there isn't a direct equivalence between Colombian
degrees
and French degrees, I was obliged to inscribe myself in a D.E.A. in
Computer
Graphics (a one year Master Degree) happily since I had already a MsCS
I was exempted of classes and examinations, and could take the time to
improve my French, and work in research only, and had only to
present/defend
the final Ms Report in June 1997 on the subject "Modeling and
Simulation
of Turbulence in Participating Media", so as it turns out to be now i
have
2 MsCS in Computer Graphics! .... well , from there I started my Ph.D..
at the same laboratory at the team of Computer Graphics "Equipe
Synthese d'Images", where I finally got my Ph.D. (defended on
January 2001) after 3 years of research ........
and my four years of Paragliding in the
Free flight paradise that's france (in case you haven't noticed i'm a Paragliding
fanatic, and pretty proud and happy of being one :-)....
But that's
not the end of the story,
after finishing my PhD y went back to Colombia to see what could be
done there, also because it was a requirement of the grant. Back there
since the computer graphics industry is quite crude (almost non
existant other than creating animations for tv ads and web sites, more
with a user than developer mentality), so i worked at several
universities giving computer graphics courses, doing some independant
consulting and continued researching different topics of computer
graphics and animation by my own side, like building with a friend (hi
Mauricio!:) a Full Body
Motion Capture Device
(of the exoskeleton kind),
3D scanner
device(touch probe) and even created a company to continue
development and comercialization of those devices.
Well, now we
get to the end of the story,
if I was back in Colombia working as a teacher and developping computer
graphics stuff, how did i get to Canada?.. well, actually it was thanks
to this site :-).. a professor of the
Ecole Polytechnique de Montreal (Hi Marcelo!
:-), was looking for someone that
worked on scientific visualisation and had a good knowledge of CFD for
a research project that he was developping. Anyways, he found my thesis
and papers on this site, then after reading them he contacted me and
offer me the opportunity to do a Postdoc at his institution in Canada,
and since i had never been in Canada before, the research proyect
sounded very interesting (and Colombia's economical situation is going
down the toilet) I decided to accept the offer and so, that's how I end
up at
Montreal learning that actually -40C doesn't mean the thermother is
broken!! :-) and doing some cool
stuff but forced to be on the
ground for the most part of the year :-(.. Towards the end of my
Post-doc in 2004 I had to take the decision of staying on the Academic
path and go for a tenure position or go to work on the industry for a
while, even though I love research, I was tired of the publish or
perish mentalily and was going too much into real physics, so I decided
to look for a job into the video games industry.
At SIGGRAPH 2004 I took
the opportunuty of being there presenting a poster to pass my resume
around, the first person I talked to was the recruiter of a huge game
company and got dissapointed as she basically convinced that having a
PhD meant that I will "never" will be able to get into the industry
:-(.. fortunately while wandering around I stumbled upon the stand of a
Canadian game company that made one of my favorite RTS games, I was not
even thinking anymore to pass my resume around, but the HR lady in the
stand actually convinced me to give her my resume, and a few months
later after a couple of interviews I got hired by them, and thus I
finally started working profesionally programming video games since
March 2005 at Relic Entertainment :-)
Uff!!, finally
that wasn't a so short
story ;)... oh, well... Now, if you read until here
and
you're not tired to sickness of reading about me, now i suppose you are
wondering what are my main areas of interest and work, you can keep
reading
to see a pretty short list (no, really this time is really short :-)...
Anyway, you are welcome to wander through my site, or
go take a look
to my Resume On Line if you want all
the
concrete info about me without the prose.
Si quieren informacion sobre uno de los mejores Otorrinolaringolos de Colombia pueden visitar el consultorio de mi hermana: https://lillybar8.wixsite.com/consultorio/inicio
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Une
List (Vraiment) Petite du Domaines de mes Interets et Travaux |
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Bon, on peut dire que je suis interese surtout
par ce qui peut
representer un challenge pour moi, ou qui me permet d'apprendre des
trucs
nouveaux et pas seulement dans le domaine de l'informatique, peut
être
parce que j'aime la science mais aussi car je crois que le meilleurs
solutions
aux problemes peuvent arriver des domaines le plus inatendues. bon,
mais
en general, on peut dire que mes domaines d'interet principaux sont :
- Synthèse d'Images: Principalemente:
Visualisation, Modelisation
Physique (Ma thése d'ingenieur), Rendu Realiste, Rendu temps
reelle,
Realite Virtuelle,etc....
- Modelisation et Simulation des Sistemes Complexes
(feu, fumée,
nuages,
deformation du papier, etc.. ma Thése de Magister, DEA et
recherche
de Docotorat
- Parapente.
- Intelligence Artificielle: Principalement control
d'animation et Vie
Artificielle
je n'ai pas beacoup d'experience dans cette domaine mais je vais
essaier d'ameliorer
ça quand j'aurait le temps.
- StarWars:
Et
oui, j'appartient
à la foule des milliards de fous qui croient que ces films sont
les meilleurs de tout les temps.
- GUI: Design et programation
- Programmation des Jeux: bon, d'accord c'est mon
travail, mais je l'aime bien et c'etait mon passe temps avant de le
devenir et ca continue a en etre un.
- Electronique et robotique: Une des mes reves depuis
que je suis tout
petit,
peut etre je connetrai un jour quelqu'un assez fou pour m'aider a
construire un super robot... bon du moins avec le kit Lego Mindstorms
que j'ai, l'adc et exosquelette que j'ai construit on peut considerer
que comme une bonne debut... ;-)
- Programation des ordinateurs: J'aime programmer
tout simplement et
aussi
colaborer dans des proyects du Logiciel Libre (Open Source), le
language
n'est pas important tant qu'il soit un langage decent (non, cobol n'est
pas un) , car c'est genial de pouvoir maitriser des nouveaux langages
et
surtout ça permet d'utiliser le meilleur outil pour chaque job
- Have Fun: Parapente,
Programation des
ordinateurs,
Television, Cinema, Jeux de Roles, Roller Skating, Parapente,
Jeux Video, Linux (hey, it
not only
works great but it also lets you have fun working with it :).
- J'ai deja dit Parapente?..
Si vous voulez plus de reinsegnements sur moi, vous pouvez visiter mon CV
en Ligne, ou naviguer sur mon site.
Si quieren informacion sobre uno de los mejores Otorrinolaringolos de Colombia pueden visitar el consultorio de Otorrinolaringologia de mi hermana: https://lillybar8.wixsite.com/consultorio/inicio
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Commetaires
et Decharge |
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To
some this could seem somewhat
paranoic but
i'm currently living in france and there have been happening some
stupid
legal battles over web site contents here. It's not to say that i'll do
something illegal as almost if not all of the material posted here is
my
original work, otherwise it'll have the corresponding credits, but as
there
is always some stupid people that will try to use any method to get
easy
money, i think it's better to protect myself , so here it is:
Disclaimer:
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Lego, Linux, StarWars and
All
trademarks mentioned
in this web site are the property of their respective owners.
All the work posted locally is
posted with the
approval of their respective authors, or follows the guidelines given
by
their respective licences.
I'm not responsible for the
contents of linked
sites or sites wich link to this site.
All the information provided in
this site is
provided As Is without any guarantee of any kind, and can be modified
without
notice at any time.
If you have a problem with
the posted material
it's without any intention of harm of any kind, just tell me and i'll
do
the necesary modifications.
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